RIG YOUR MODELS EASILY
Drag-and-drop joints of your character with the Quick Rigging Tool to generate the rig automatically. One-click rig standard skeletons from Daz3d, Character Creator, Mixamo, Unreal Engine, Metahuman, Player.me, etc.
MAKE ANY ANIMATION EDITABLE
Animation Unbaking turns any baked animation, where each frame is keyframe, into an editable one. It automatically selects the keyframes and interpolation intervals with the desired precision making the animation ready for editing.
EASY TO POSE WITH AI
AutoPosing is a smart rig powered by neural networks that helps you create poses easier and faster. Move the control points and let the AI position the rest of the body automatically resulting in the most natural pose.
HANDY CONTROLLERS FOR FINGERS
Control fingers with intelligent AutoPosing controllers. Dramatically speed up the process of animating hand behaviour and gestures.
EASY TO PHYSICS
AutoPhysics allows you to achieve realistic and natural motion, while altering your animation as little as possible. The suggested animation is displayed on a green double of your character.
ADD LIFE WITH SECONDARY MOTION
Adjust the slider to shake, bounce and overlap them body parts to make your animation come alive. Very useful for idles, action moves, etc.
TURN VIDEOS INTO ANIMATION
Use Video Mocap along with Animation Unbaking and Fulcrum Motion Cleaning to clean up and edit the animation to get a high quality result.
COPY/PASTE RETARGETING
Transfer animations between characters with only two clicks. Works for any humanoid characters of different proportions regardless of their skeletal structure.